For players, the most important things are feeling exciting and happy of WoW, and how much rewards they can receive. If the rewards of a quest or an instance will increase more, such as more World of Warcraft gold and experience, it must attracts more players to get the quest or instance. With the launch of patch 3.2.2 today there have been some changes to the Alterac Valley battleground and we wanted to clarify what exactly has been done.
There are more and more high-level players are appearing in World of Warcraft. Level 80 characters now have their own bracket and there is a separate bracket for characters that are levels 70 to 79. For Blizzard, it has to increase gameplay and changes some rewards of quest or instance. Generally, Once complete you can turn it in to gain experience, WoW currency (copper, silver and WoW gold), and/or items in World of Warcraft. This change was originally planned for patch 3.3 but it was accidently applied to the current patch 3.2.2. As we had already intended to make this change so that players who are leveling play together and players who are at the level cap play together, we will be keeping the bracket setup this way, but the level of the bosses in the brackets below level 80 will be reduced to compensate. We think it is right to reduce some experience of Alterac Valley. It means the speed of finishing WoW power leveing become slowly. The reduced experience in Alterac Valley is due to the fact that Battleground experience is based off of the level of the Battleground. Characters level 70-79 are no longer getting experience based on level 80 characters. As a result of this, we are now able to do an across-the-board increase to experience gains from all Battlegrounds in order to make sure that no Battleground feels too unrewarding in terms of experience. We have also made it so the experience bonus from heirloom items work properly in Battlegrounds.
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